技能assesment 2

主题:恐怖片活死人之夜死人的土地 页数:1(390个字) 发布时间:2014年10月28日

琥珀马斯格罗夫
14年10月14日
马克斯·布鲁克斯在他的著作《从坟墓中升起的电影》中解释了关于僵尸的电影、书籍、电子游戏和电视节目如何在过去40年里继续成为恐怖电影行业的领导者。僵尸的故事起源于神话和荒诞的故事。第一部僵尸电影《白色僵尸》于1932年上映。在这段时间里,僵尸是一种活的人,被制成尸体。1968年,乔治·a·罗梅罗(George a . Romero)的电影《活死人之夜》(Night of the Living Dead)上映,人们对僵尸的概念发生了巨大变化。在这部电影中,僵尸被描绘成死而复生的人,恐吓社会。僵尸摧毁活着的受害者的大脑,靠人肉为生。他们的主要目的是破坏人类社会。随着《生化危机》、《死亡之屋》等电脑游戏的发展,越来越多的人加入到僵尸热中。更多的僵尸电影被创造出来,接下来的增加了。 Even today, Zombies have continued to be a dominating force in the movie, television, and video game industry. This has many people wondering why. Max Brooks discusses how current events over the past six years have influenced the type of entertainment consumers seek. Over the past six years tragic events such as terrorism, war, global illness, and weather related disasters have dominated our lives and the news. To escape from the anxiety created from real life threats, society relies on fictional characters such as Zombies. People can watch movies about flesh eating creatures out to destroy the earth knowing that it will never occur in real life. Horror films cause the viewer to become frightened and nervous. Much like worrying about whether a terrorist attack is going to happen again at an airport or whether your home is going to be destroyed by a hurricane, horror films cause anxiety. However, this anxiety is relieved as soon as the movie is over. People...
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